Well worth picking up if you are in the mood for some fun. Great game to pick up in short spurts, as it doesn’t have the depth to keep you invested for too long at a time. Multiplayer, whether local or online is a special kind of quick-paced, slap you in the face fun that balances things out in a very nice manner. MushroomĪt the end of the day, whether you played the first or not, Mushroom Wars 2 is an enjoyable RTS that is accessible to all and a cracking bit of fun to play. It can be a tad frustrating at first as those who just enjoyed the campaign will be looking for those sweet indicators and are left hoping they sent enough troops to take down an enemy base. It’s just each player trying to frantically figure out what each other is doing while trying to find the perfect time to pop that special move. No longer can you see your enemies’ headcount at each base and there are no indicators telling you which base is under attack. It’s not just that things feel faster in the multiplayer, everything must be done quickly. The developer has done a great job balancing everything out in the MP, as no one character has an overpowering special move. It’s all about trying to make quick decisions to keep troops moving from base to base and using well time special powers to your advantage. It’s a mess of colors in the best possible way, as troops from all sides are crossing everywhere across the map to take out various teams’ bases. Whether it’s couch co-op against the computer or a 4 player free-for-all, things can get rather intense when you leave the campaign. Things can get so chaotic during these sessions. In higher ranks, he tends to not be as good, but if you properly utilize his skills correctly, he is still viable. Very helpful in learning how to count/keep track of enemy troops. This is where things really take it up a notch. A great choice for beginners, as his skills are fairly simple and easy to use. Let’s take this onlineĪ single-player campaign isn’t the only option here to play, as the game also features offline and online multiplayer. Added difficulties to each level allow you to beat it multiple times to get more stars. Thankfully most levels are rather short, so you don’t have much time to think about it before you are off to the next. The game tries to add wrinkles to some of the levels, with strategic structures during some levels that must be captured in full to win. Often times I went into a level feeling like I had already played this before, just with a different starting troop amount. Mushroom Wars 2 has a lot of levels to play through which is great, though at times it doesn’t feel like there is enough variety mixed in there. To contradict that though, oftentimes maps start out very slowly as you wait for troops to arrive, only to spend those troops to upgrade your base, and repeat. The morale system really pushes players to move quickly, capturing spots on the map promptly. The special powers from these heroes are such things as increasing defense on a specific establishment or damaging oncoming troops. The more you have, the faster your morale will increase. To use these powers, you need to gain morale from capturing bases. Each hero comes with a unique set of 4 special powers. Adding some depth to the system is the addition of heroes that you can select.
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